Maya 6 中Camera沿path移动
Filed in 3D on May.04, 2008
Camera 沿path移动
In the Side View, draw a NURBS curve from camera’s current position . Name it camPath.
Select camPath and shift-select camera1. Attach to Path with options set to Start 0, End 240, and Follow turned Off,( Animate -> motion path -> Attach to motion path )
Adjust the timing of camera1’s motion path U Value curve in the Graph Editor to slow out from the top of camPath and slow into the street (flatten tangents)
Tags: Maya

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